Game idea #73

godot idea game dev

published 2021-11-04 02:10

updated 2021-11-04 02:10

flying robot man roguelike, big rooms, side scroller one missle, many upgrades movement upgrades

  • follow missile
  • fly around a little
  • dash
  • on impact X "L cancel" landing / hitting walls bad Early stages lots of gaps and open air and movement abilities Later game, restricted movement, being fast and precise is important movement abilities
  • recoil
  • flip around 180 degrees
  • jump
  • skid

3 stages: oil rig, underground, underwater